Manipulating Textures and Bitmaps
QuickDraw 3D RAVE provides routines that you can use to create and dispose of texture maps and bitmaps. It also provides routines that you can use to bind color lookup tables to texture maps and bitmaps.
Subtopics
- QATextureNew
- QATextureDetach
- QATextureBindColorTable
- QATextureDelete
- QABitmapNew
- QABitmapDetach
- QABitmapBindColorTable
- QABitmapDelete